simdutf  5.6.2
Unicode at GB/s.
simdutf Documentation

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Table of contents

simdutf: Unicode validation and transcoding at billions of characters per second

Most modern software relies on the Unicode standard. In memory, Unicode strings are represented using either UTF-8 or UTF-16. The UTF-8 format is the de facto standard on the web (JSON, HTML, etc.) and it has been adopted as the default in many popular programming languages (Go, Zig, Rust, Swift, etc.). The UTF-16 format is standard in Java, C# and in many Windows technologies.

Not all sequences of bytes are valid Unicode strings. It is unsafe to use Unicode strings in UTF-8 and UTF-16LE without first validating them. Furthermore, we often need to convert strings from one encoding to another, by a process called transcoding. For security purposes, such transcoding should be validating: it should refuse to transcode incorrect strings.

This library provide fast Unicode functions such as

  • ASCII, UTF-8, UTF-16LE/BE and UTF-32 validation, with and without error identification,
  • Latin1 to UTF-8 transcoding,
  • Latin1 to UTF-16LE/BE transcoding
  • Latin1 to UTF-32 transcoding
  • UTF-8 to Latin1 transcoding, with or without validation, with and without error identification,
  • UTF-8 to UTF-16LE/BE transcoding, with or without validation, with and without error identification,
  • UTF-8 to UTF-32 transcoding, with or without validation, with and without error identification,
  • UTF-16LE/BE to Latin1 transcoding, with or without validation, with and without error identification,
  • UTF-16LE/BE to UTF-8 transcoding, with or without validation, with and without error identification,
  • UTF-32 to Latin1 transcoding, with or without validation, with and without error identification,
  • UTF-32 to UTF-8 transcoding, with or without validation, with and without error identification,
  • UTF-32 to UTF-16LE/BE transcoding, with or without validation, with and without error identification,
  • UTF-16LE/BE to UTF-32 transcoding, with or without validation, with and without error identification,
  • From an UTF-8 string, compute the size of the Latin1 equivalent string,
  • From an UTF-8 string, compute the size of the UTF-16 equivalent string,
  • From an UTF-8 string, compute the size of the UTF-32 equivalent string (equivalent to UTF-8 character counting),
  • From an UTF-16LE/BE string, compute the size of the Latin1 equivalent string,
  • From an UTF-16LE/BE string, compute the size of the UTF-8 equivalent string,
  • From an UTF-32 string, compute the size of the UTF-8 or UTF-16LE equivalent string,
  • From an UTF-16LE/BE string, compute the size of the UTF-32 equivalent string (equivalent to UTF-16 character counting),
  • UTF-8 and UTF-16LE/BE character counting,
  • UTF-16 endianness change (UTF16-LE/BE to UTF-16-BE/LE),
  • WHATWG forgiving-base64 (with or without URL encoding) to binary,
  • Binary to base64 (with or without URL encoding).

The functions are accelerated using SIMD instructions (e.g., ARM NEON, SSE, AVX, AVX-512, RISC-V Vector Extension, etc.). When your strings contain hundreds of characters, we can often transcode them at speeds exceeding a billion characters per second. You should expect high speeds not only with English strings (ASCII) but also Chinese, Japanese, Arabic, and so forth. We handle the full character range (including, for example, emojis).

The library compiles down to a small library of a few hundred kilobytes. Our functions are exception-free and non allocating. We have extensive tests and extensive benchmarks.

We have exhaustive tests, including an elaborate fuzzing setup. The library has been used in production systems for years.

Real-World Usage

The simdutf library is used by:

  • Node.js (19.4.0 or better, 20.0 or better, 18.15 or better), a standard JavaScript runtime environment,
  • Bun, a fast JavaScript runtime environment,
  • WebKit, the Web engine behind the Safari browser (iOS, macOS),
  • StarRocks, an Open-Source, High-Performance Analytical Database,
  • Oracle GraalVM JavaScript, a JavaScript implementation by Oracle,
  • Couchbase, a popular database system,
  • Ladybird, an independent Web browser,
  • StarRocks, a High-Performance Analytical Database,
  • Cloudflare workerd, a JavaScript/Wasm Runtime,
  • haskell/text, a library for fast operations over Unicode text,
  • klogg, a Really fast log explorer,
  • Pixie, observability tool for Kubernetes applications.

How fast is it?

The adoption of the simdutf library by the popular Node.js JavaScript runtime lead to a significant performance gain:

Decoding and Encoding becomes considerably faster than in Node.js 18. With the addition of simdutf for UTF-8 parsing the observed benchmark, results improved by 364% (an extremely impressive leap) when decoding in comparison to Node.js 16. (State of Node.js Performance 2023)

Over a wide range of realistic data sources, the simdutf library transcodes a billion characters per second or more. Our approach can be 3 to 10 times faster than the popular ICU library on difficult (non-ASCII) strings. We can be 20x faster than ICU when processing easy strings (ASCII). Our good results apply to both recent x64 and ARM processors.

To illustrate, we present a benchmark result with values are in billions of characters processed by second. Consider the following figures.

If your system supports AVX-512, the simdutf library can provide very high performance. We get the following speed results on an Ice Lake Intel processor (both AVX2 and AVX-512) are simdutf kernels:

Datasets: https://github.com/lemire/unicode_lipsum

Please refer to our benchmarking tool for a proper interpretation of the numbers. Our results are reproducible.

Requirements

  • C++11 compatible compiler. We support LLVM clang, GCC, Visual Studio. (Our optional benchmark tool requires C++17.)
  • For high speed, you should have a recent 64-bit system (e.g., ARM or x64).
  • If you rely on CMake, you should use a recent CMake (at least 3.15) ; otherwise you may use the single header version. The library is also available from Microsoft's vcpkg.
  • AVX-512 support require a processor with AVX512-VBMI2 (Ice Lake or better) and a recent compiler (GCC 8 or better, Visual Studio 2022 or better, LLVM clang 6 or better). You need a correspondingly recent assembler such as gas (2.30+) or nasm (2.14+): recent compilers usually come with recent assemblers. If you mix a recent compiler with an incompatible/old assembler (e.g., when using a recent compiler with an old Linux distribution), you may get errors at build time because the compiler produces instructions that the assembler does not recognize: you should update your assembler to match your compiler (e.g., upgrade binutils to version 2.30 or better under Linux) or use an older compiler matching the capabilities of your assembler.
  • To benefit from RISC-V Vector Extensions on RISC-V systems, you should compile specifically for the desired architecture. E.g., add -march=rv64gcv as a compiler flag when using a version of GCC or LLVM which supports these extensions (such as GCC 14 or better). The command CXXFLAGS=-march=rv64gcv cmake -B build may suffice.

Usage (Usage)

We made a video to help you get started with the library.

the simdutf library

Quick Start

Linux or macOS users might follow the following instructions if they have a recent C++ compiler installed and the standard utilities (wget, unzip, etc.)

  1. Pull the library in a directory
    wget https://github.com/simdutf/simdutf/releases/download/v5.6.2/singleheader.zip
    unzip singleheader.zip
    You can replace wget by curl -OL https://... if you prefer.
  2. Compile
    c++ -std=c++17 -o amalgamation_demo amalgamation_demo.cpp
  3. ./amalgamation_demo
valid UTF-8
wrote 4 UTF-16LE words.
valid UTF-16LE
wrote 4 UTF-8 words.
1234
perfect round trip

Usage (CMake)

cmake -B build
cmake --build build
cd build
ctest .

Visual Studio users must specify whether they want to build the Release or Debug version.

To run benchmarks, execute the benchmark command. You can get help on its usage by first building it and then calling it with the --help flag. E.g., under Linux you may do the following:

cmake -B build
cmake --build build
./build/benchmarks/benchmark --help
./build/benchmarks/base64/base64_benchmark --help

Instructions are similar for Visual Studio users.

To use the library as a CMake dependency in your project, please see tests/installation_tests/from_fetch for an example.

Since ICU is so common and popular, we assume that you may have it already on your system. When it is not found, it is simply omitted from the benchmarks. Thus, to benchmark against ICU, make sure you have ICU installed on your machine and that cmake can find it. For macOS, you may install it with brew using brew install icu4c. If you have ICU on your system but cmake cannot find it, you may need to provide cmake with a path to ICU, such as ICU_ROOT=/usr/local/opt/icu4c cmake -B build.

You may also use a package manager. E.g., we have a complete example using vcpkg.

Single-header version

You can create a single-header version of the library where all of the code is put into two files (simdutf.h and simdutf.cpp). We publish a zip archive containing these files, e.g., see https://github.com/simdutf/simdutf/releases/download/v5.6.2/singleheader.zip

You may generate it on your own using a Python script.

python3 ./singleheader/amalgamate.py

We require Python 3 or better.

Under Linux and macOS, you may test it as follows:

cd singleheader
c++ -o amalgamation_demo amalgamation_demo.cpp -std=c++17
./amalgamation_demo

Example

Using the single-header version, you could compile the following program.

#include <iostream>
#include <memory>
#include "simdutf.cpp"
#include "simdutf.h"
int main(int argc, char *argv[]) {
const char *source = "1234";
// 4 == strlen(source)
bool validutf8 = simdutf::validate_utf8(source, 4);
if (validutf8) {
std::cout << "valid UTF-8" << std::endl;
} else {
std::cerr << "invalid UTF-8" << std::endl;
return EXIT_FAILURE;
}
// We need a buffer of size where to write the UTF-16LE code units.
size_t expected_utf16words = simdutf::utf16_length_from_utf8(source, 4);
std::unique_ptr<char16_t[]> utf16_output{new char16_t[expected_utf16words]};
// convert to UTF-16LE
size_t utf16words =
simdutf::convert_utf8_to_utf16le(source, 4, utf16_output.get());
std::cout << "wrote " << utf16words << " UTF-16LE code units." << std::endl;
// It wrote utf16words * sizeof(char16_t) bytes.
bool validutf16 = simdutf::validate_utf16le(utf16_output.get(), utf16words);
if (validutf16) {
std::cout << "valid UTF-16LE" << std::endl;
} else {
std::cerr << "invalid UTF-16LE" << std::endl;
return EXIT_FAILURE;
}
// convert it back:
// We need a buffer of size where to write the UTF-8 code units.
size_t expected_utf8words =
simdutf::utf8_length_from_utf16le(utf16_output.get(), utf16words);
std::unique_ptr<char[]> utf8_output{new char[expected_utf8words]};
// convert to UTF-8
size_t utf8words = simdutf::convert_utf16le_to_utf8(
utf16_output.get(), utf16words, utf8_output.get());
std::cout << "wrote " << utf8words << " UTF-8 code units." << std::endl;
std::string final_string(utf8_output.get(), utf8words);
std::cout << final_string << std::endl;
if (final_string != source) {
std::cerr << "bad conversion" << std::endl;
return EXIT_FAILURE;
} else {
std::cerr << "perfect round trip" << std::endl;
}
return EXIT_SUCCESS;
}

API

Our API is made of a few non-allocating functions. They typically take a pointer and a length as a parameter, and they sometimes take a pointer to an output buffer. Users are responsible for memory allocation.

We use three types of data pointer types:

  • char* for UTF-8 or indeterminate Unicode formats,
  • char16_t* for UTF-16 (both UTF-16LE and UTF-16BE),
  • char32_t* for UTF-32. UTF-32 is primarily used for internal use, not data interchange. Thus, unless otherwise stated, char32_t refers to the native type and is typically UTF-32LE since virtually all systems are little-endian today. In generic terms, we refer to char, char16_t, and char32_t as code units. A character may use several code units: between 1 and 4 code units in UTF-8, and between 1 and 2 code units in UTF-16LE and UTF-16BE.

Our functions and declarations are all in the simdutf namespace. Thus you should prefix our functions and types with simdutf:: as required.

We have basic functions to detect the type of an input. They return an integer defined by the following enum.

enum encoding_type {
UTF8 = 1, // BOM 0xef 0xbb 0xbf
UTF16_LE = 2, // BOM 0xff 0xfe
UTF16_BE = 4, // BOM 0xfe 0xff
UTF32_LE = 8, // BOM 0xff 0xfe 0x00 0x00
UTF32_BE = 16, // BOM 0x00 0x00 0xfe 0xff
unspecified = 0
};
simdutf_warn_unused simdutf::encoding_type autodetect_encoding(const char * input, size_t length) noexcept;
simdutf_warn_unused int detect_encodings(const char * input, size_t length) noexcept;

For validation and transcoding, we also provide functions that will stop on error and return a result struct which is a pair of two fields:

struct result {
error_code error; // see `struct error_code`.
size_t count; // In case of error, indicates the position of the error in the input in code units.
// In case of success, indicates the number of code units validated/written.
};

On error, the error field indicates the type of error encountered and the count field indicates the position of the error in the input in code units or the number of characters validated/written. We report six types of errors related to Latin1, UTF-8, UTF-16 and UTF-32 encodings:

enum error_code {
SUCCESS = 0,
HEADER_BITS, // Any byte must have fewer than 5 header bits.
TOO_SHORT, // The leading byte must be followed by N-1 continuation bytes,
// where N is the UTF-8 character length This is also the error
// when the input is truncated.
TOO_LONG, // We either have too many consecutive continuation bytes or the
// string starts with a continuation byte.
OVERLONG, // The decoded character must be above U+7F for two-byte characters,
// U+7FF for three-byte characters, and U+FFFF for four-byte
// characters.
TOO_LARGE, // The decoded character must be less than or equal to
// U+10FFFF,less than or equal than U+7F for ASCII OR less than
// equal than U+FF for Latin1
SURROGATE, // The decoded character must be not be in U+D800...DFFF (UTF-8 or
// UTF-32) OR a high surrogate must be followed by a low surrogate
// and a low surrogate must be preceded by a high surrogate
// (UTF-16) OR there must be no surrogate at all (Latin1)
INVALID_BASE64_CHARACTER, // Found a character that cannot be part of a valid
// base64 string. This may include a misplaced padding character ('=').
BASE64_INPUT_REMAINDER, // The base64 input terminates with a single
// character, excluding padding (=).
BASE64_EXTRA_BITS, // The base64 input terminates with non-zero
// padding bits.
OUTPUT_BUFFER_TOO_SMALL, // The provided buffer is too small.
OTHER // Not related to validation/transcoding.
};

On success, the error field is set to SUCCESS and the position field indicates either the number of code units validated for validation functions or the number of written code units in the output format for transcoding functions. In ASCII, Latin1 and UTF-8, code units occupy 8 bits (they are bytes); in UTF-16LE and UTF-16BE, code units occupy 16 bits; in UTF-32, code units occupy 32 bits.

Generally speaking, functions that report errors always stop soon after an error is encountered and might therefore be faster on inputs where an error occurs early in the input. The functions that return a boolean indicating whether or not an error has been encountered are meant to be used in an optimistic setting—when we expect that inputs will almost always be correct.

You may use functions that report an error to indicate where the problem happens during, as follows:

std::string bad_ascii = "\x20\x20\x20\x20\x20\xff\x20\x20\x20";
simdutf::result res = implementation.validate_ascii_with_errors(bad_ascii.data(), bad_ascii.size());
if(res.error != simdutf::error_code::SUCCESS) {
std::cerr << "error at index " << res.count << std::endl;
}

Or as follows:

std::string bad_utf8 = "\xc3\xa9\xc3\xa9\x20\xff\xc3\xa9";
simdutf::result res = implementation.validate_utf8_with_errors(bad_utf8.data(), bad_utf8.size());
if(res.error != simdutf::error_code::SUCCESS) {
std::cerr << "error at index " << res.count << std::endl;
}
res = implementation.validate_utf8_with_errors(bad_utf8.data(), res.count);
// will be successful in this case
if(res.error == simdutf::error_code::SUCCESS) {
std::cerr << "we have " << res.count << "valid bytes" << std::endl;
}

We have fast validation functions.

simdutf_warn_unused bool validate_ascii(const char *buf, size_t len) noexcept;
simdutf_warn_unused result validate_ascii_with_errors(const char *buf, size_t len) noexcept;
simdutf_warn_unused bool validate_utf8(const char *buf, size_t len) noexcept;
simdutf_warn_unused result validate_utf8_with_errors(const char *buf, size_t len) noexcept;
simdutf_warn_unused bool validate_utf16(const char16_t *buf, size_t len) noexcept;
simdutf_warn_unused bool validate_utf16le(const char16_t *buf, size_t len) noexcept;
simdutf_warn_unused bool validate_utf16be(const char16_t *buf, size_t len) noexcept;
simdutf_warn_unused result validate_utf16_with_errors(const char16_t *buf, size_t len) noexcept;
simdutf_warn_unused result validate_utf16le_with_errors(const char16_t *buf, size_t len) noexcept;
simdutf_warn_unused result validate_utf16be_with_errors(const char16_t *buf, size_t len) noexcept;
simdutf_warn_unused bool validate_utf32(const char32_t *buf, size_t len) noexcept;
simdutf_warn_unused result validate_utf32_with_errors(const char32_t *buf, size_t len) noexcept;

Given a valid UTF-8 or UTF-16 input, you may count the number Unicode characters using fast functions. For UTF-32, there is no need for a function given that each character requires a flat 4 bytes. Likewise for Latin1: one byte will always equal one character.

simdutf_warn_unused size_t count_utf16(const char16_t * input, size_t length) noexcept;
simdutf_warn_unused size_t count_utf16le(const char16_t * input, size_t length) noexcept;
simdutf_warn_unused size_t count_utf16be(const char16_t * input, size_t length) noexcept;
simdutf_warn_unused size_t count_utf8(const char * input, size_t length) noexcept;

Prior to transcoding an input, you need to allocate enough memory to receive the result. We have fast function that scan the input and compute the size of the output. These functions are fast and non-validating.

simdutf_warn_unused size_t utf8_length_from_latin1(const char * input, size_t length) noexcept;
simdutf_warn_unused size_t latin1_length_from_utf8(const char * input, size_t length) noexcept;
/*
* Compute the number of bytes that this UTF-16LE/BE string would require in Latin1 format.
*
* This function does not validate the input. It is acceptable to pass invalid UTF-16 strings but in such cases
* the result is implementation defined.
*
* This function is not BOM-aware.
*
* @param length the length of the string in 2-byte code units (char16_t)
* @return the number of bytes required to encode the UTF-16LE string as Latin1
*/
simdutf_warn_unused size_t latin1_length_from_utf16(size_t length) noexcept;
simdutf_warn_unused size_t latin1_length_from_utf32(size_t length) noexcept;
simdutf_warn_unused size_t utf16_length_from_utf8(const char * input, size_t length) noexcept;
simdutf_warn_unused size_t utf32_length_from_utf8(const char * input, size_t length) noexcept;
simdutf_warn_unused size_t utf8_length_from_utf16(const char16_t * input, size_t length) noexcept;
simdutf_warn_unused size_t utf8_length_from_utf16le(const char16_t * input, size_t length) noexcept;
simdutf_warn_unused size_t utf8_length_from_utf16be(const char16_t * input, size_t length) noexcept;
simdutf_warn_unused size_t utf8_length_from_utf32(const char32_t * input, size_t length) noexcept;
simdutf_warn_unused size_t utf16_length_from_utf32(const char32_t * input, size_t length) noexcept;
simdutf_warn_unused size_t utf32_length_from_utf16(const char16_t * input, size_t length) noexcept;
simdutf_warn_unused size_t utf32_length_from_utf16le(const char16_t * input, size_t length) noexcept;
simdutf_warn_unused size_t utf32_length_from_utf16be(const char16_t * input, size_t length) noexcept;

We have a wide range of conversion between Latin1, UTF-8, UTF-16 and UTF-32. They assume that you are allocated sufficient memory for the input. The simplest conversin function output a single integer representing the size of the input, with a value of zero indicating an error (e.g., convert_utf8_to_utf16le). They are well suited in the scenario where you expect the input to be valid most of the time.

simdutf_warn_unused size_t convert_latin1_to_utf8(const char * input, size_t length, char* utf8_output) noexcept;
simdutf_warn_unused size_t convert_latin1_to_utf8_safe(const char * input, size_t length, char* utf8_output, size_t utf8_len) noexcept;
simdutf_warn_unused size_t convert_latin1_to_utf16(const char * input, size_t length, char16_t* utf16_output) noexcept;
simdutf_warn_unused size_t convert_latin1_to_utf16le(const char * input, size_t length, char16_t* utf16_output) noexcept;
simdutf_warn_unused size_t convert_latin1_to_utf16be(const char * input, size_t length, char16_t* utf16_output) noexcept;
simdutf_warn_unused size_t convert_latin1_to_utf32(const char * input, size_t length, char32_t* utf32_buffer) noexcept;
simdutf_warn_unused size_t convert_utf8_to_latin1(const char * input, size_t length, char* latin1_output) noexcept;
simdutf_warn_unused size_t convert_utf8_to_utf16(const char * input, size_t length, char16_t* utf16_output) noexcept;
simdutf_warn_unused size_t convert_utf8_to_utf16le(const char * input, size_t length, char16_t* utf16_output) noexcept;
simdutf_warn_unused size_t convert_utf8_to_utf16be(const char * input, size_t length, char16_t* utf16_output) noexcept;
simdutf_warn_unused size_t convert_utf8_to_utf32(const char * input, size_t length, char32_t* utf32_output) noexcept;
simdutf_warn_unused size_t convert_utf16_to_latin1(const char16_t * input, size_t length, char* latin1_buffer) noexcept;
simdutf_warn_unused size_t convert_utf16le_to_latin1(const char16_t * input, size_t length, char* latin1_buffer) noexcept;
simdutf_warn_unused size_t convert_utf16be_to_latin1(const char16_t * input, size_t length, char* latin1_buffer) noexcept;
simdutf_warn_unused size_t convert_utf16le_to_utf8(const char16_t * input, size_t length, char* utf8_buffer) noexcept;
simdutf_warn_unused size_t convert_utf16be_to_utf8(const char16_t * input, size_t length, char* utf8_buffer) noexcept;
simdutf_warn_unused size_t convert_utf32_to_latin1(const char32_t * input, size_t length, char* latin1_buffer) noexcept;
simdutf_warn_unused size_t convert_utf32_to_utf8(const char32_t * input, size_t length, char* utf8_buffer) noexcept;
simdutf_warn_unused size_t convert_utf32_to_utf16(const char32_t * input, size_t length, char16_t* utf16_buffer) noexcept;
simdutf_warn_unused size_t convert_utf32_to_utf16le(const char32_t * input, size_t length, char16_t* utf16_buffer) noexcept;
simdutf_warn_unused size_t convert_utf32_to_utf16be(const char32_t * input, size_t length, char16_t* utf16_buffer) noexcept;
simdutf_warn_unused size_t convert_utf16_to_utf32(const char16_t * input, size_t length, char32_t* utf32_buffer) noexcept;
simdutf_warn_unused size_t convert_utf16le_to_utf32(const char16_t * input, size_t length, char32_t* utf32_buffer) noexcept;
simdutf_warn_unused size_t convert_utf16be_to_utf32(const char16_t * input, size_t length, char32_t* utf32_buffer) noexcept;

In some cases, you need to transcode UTF-8 or UTF-16 inputs, but you may have a truncated string, meaning that the last character might be incomplete. In such cases, we recommend trimming the end of your input so you do not encounter an error.

simdutf_warn_unused size_t trim_partial_utf8(const char *input, size_t length);
simdutf_warn_unused size_t trim_partial_utf16be(const char16_t* input, size_t length);
simdutf_warn_unused size_t trim_partial_utf16le(const char16_t* input, size_t length);
simdutf_warn_unused size_t trim_partial_utf16(const char16_t* input, size_t length);

You may use these trim_ functions to decode inputs piece by piece, as in the following examples. First a case where you want to decode a UTF-8 strings in two steps:

const char unicode[] = "\xc3\xa9\x63ole d'\xc3\xa9t\xc3\xa9";
// suppose you want to decode only the start of this string.
size_t length = 10;
// Picking 10 bytes is problematic because we might end up in the middle of a
// code point. But we can rewind to the previous code point.
length = simdutf::trim_partial_utf8(unicode, length);
// Now we can transcode safely
size_t budget_utf16 = simdutf::utf16_length_from_utf8(unicode, length);
std::unique_ptr<char16_t[]> utf16{new char16_t[budget_utf16]};
size_t utf16words =
simdutf::convert_utf8_to_utf16le(unicode, length, utf16.get());
// We can then transcode the next batch
const char * next = unicode + length;
size_t next_length = sizeof(unicode) - length;
size_t next_budget_utf16 = simdutf::utf16_length_from_utf8(next, next_length);
std::unique_ptr<char16_t[]> next_utf16{new char16_t[next_budget_utf16]};
size_t next_utf16words =
simdutf::convert_utf8_to_utf16le(next, next_length, next_utf16.get());

You can use the same approach with UTF-16:

const char16_t unicode[] = u"\x3cd8\x10df\x3cd8\x10df\x3cd8\x10df";
// suppose you want to decode only the start of this string.
size_t length = 3;
// Picking 3 units is problematic because we might end up in the middle of a
// surrogate pair. But we can rewind to the previous code point.
length = simdutf::trim_partial_utf16(unicode, length);
// Now we can transcode safely
size_t budget_utf8 = simdutf::utf8_length_from_utf16(unicode, length);
std::unique_ptr<char[]> utf8{new char[budget_utf8]};
size_t utf8words =
simdutf::convert_utf16_to_utf8(unicode, length, utf8.get());
// We can then transcode the next batch
const char16_t * next = unicode + length;
size_t next_length = 6 - length;
size_t next_budget_utf8 = simdutf::utf8_length_from_utf16(next, next_length);
std::unique_ptr<char[]> next_utf8{new char[next_budget_utf8]};
size_t next_utf8words =
simdutf::convert_utf16_to_utf8(next, next_length, next_utf8.get());

We have more advanced conversion functions which output a simdutf::result structure with an indication of the error type and a count entry (e.g., convert_utf8_to_utf16le_with_errors). They are well suited when you expect that there might be errors in the input that require further investigation. The count field contains the location of the error in the input in code units, if there is an error, or otherwise the number of code units written. You may use these functions as follows:

// this UTF-8 string has a bad byte at index 5
std::string bad_utf8 = "\xc3\xa9\xc3\xa9\x20\xff\xc3\xa9";
size_t budget_utf16 = simdutf::utf16_length_from_utf8(bad_utf8.data(), bad_utf8.size());
std::unique_ptr<char16_t[]> utf16{new char16_t[budget_utf16]};
simdutf::result res = simdutf::convert_utf8_to_utf16_with_errors(bad_utf8.data(), bad_utf8.size(), utf16.get());
if(res.error != simdutf::error_code::SUCCESS) {
std::cerr << "error at index " << res.count << std::endl;
}
// the following will be successful
res = simdutf::convert_utf8_to_utf16_with_errors(bad_utf8.data(), res.count, utf16.get());
if(res.error == simdutf::error_code::SUCCESS) {
std::cerr << "we have transcoded " << res.count << " characters" << std::endl;
}

We have several transcoding functions returning simdutf::error results:

simdutf_warn_unused result convert_utf8_to_latin1_with_errors(const char * input, size_t length, char* latin1_output) noexcept;
simdutf_warn_unused result convert_utf16le_to_latin1_with_errors(const char16_t * input, size_t length, char* latin1_buffer) noexcept;
simdutf_warn_unused result convert_utf16be_to_latin1_with_errors(const char16_t * input, size_t length, char* latin1_buffer) noexcept;
simdutf_warn_unused result convert_utf16_to_latin1_with_errors(const char16_t * input, size_t length, char* latin1_buffer) noexcept;
simdutf_warn_unused result convert_utf8_to_utf16_with_errors(const char * input, size_t length, char16_t* utf16_output) noexcept;
simdutf_warn_unused result convert_utf8_to_utf16le_with_errors(const char * input, size_t length, char16_t* utf16_output) noexcept;
simdutf_warn_unused result convert_utf8_to_utf16be_with_errors(const char * input, size_t length, char16_t* utf16_output) noexcept;
simdutf_warn_unused result convert_utf8_to_utf32_with_errors(const char * input, size_t length, char32_t* utf32_output) noexcept;
simdutf_warn_unused result convert_utf16le_to_utf8_with_errors(const char16_t * input, size_t length, char* utf8_buffer) noexcept;
simdutf_warn_unused result convert_utf16be_to_utf8_with_errors(const char16_t * input, size_t length, char* utf8_buffer) noexcept;
simdutf_warn_unused result convert_utf32_to_latin1_with_errors(const char32_t * input, size_t length, char* latin1_buffer) noexcept;
simdutf_warn_unused result convert_utf32_to_utf8_with_errors(const char32_t * input, size_t length, char* utf8_buffer) noexcept;
simdutf_warn_unused result convert_utf32_to_utf16_with_errors(const char32_t * input, size_t length, char16_t* utf16_buffer) noexcept;
simdutf_warn_unused result convert_utf32_to_utf16le_with_errors(const char32_t * input, size_t length, char16_t* utf16_buffer) noexcept;
simdutf_warn_unused result convert_utf32_to_utf16be_with_errors(const char32_t * input, size_t length, char16_t* utf16_buffer) noexcept;
simdutf_warn_unused result convert_utf16_to_utf32_with_errors(const char16_t * input, size_t length, char32_t* utf32_buffer) noexcept;
simdutf_warn_unused result convert_utf16le_to_utf32_with_errors(const char16_t * input, size_t length, char32_t* utf32_buffer) noexcept;
simdutf_warn_unused result convert_utf16be_to_utf32_with_errors(const char16_t * input, size_t length, char32_t* utf32_buffer) noexcept;

If you have a UTF-16 input, you may change its endianness with a fast function.

void change_endianness_utf16(const char16_t * input, size_t length, char16_t * output) noexcept;

Base64

We also support converting from WHATWG forgiving-base64 to binary, and back. In particular, you can convert base64 inputs which contain ASCII spaces to binary. We also support the base64 URL encoding alternative. These functions are part of the Node.js JavaScript runtime: in particular atob in Node.js relies on simdutf.

Converting binary data to base64 always succeeds and is relatively simple:

{C++}
std::vector<char> buffer(simdutf::base64_length_from_binary(source.size()));
simdutf::binary_to_base64(source.data(), source.size(), buffer.data());

Decoding base64 requires validation and, thus, error handling. Furthermore, because we prune spaces, we may need to adjust the result size afterward.

{C++}
std::vector<char> buffer(simdutf::maximal_binary_length_from_base64(base64.data(), base64.size()));
simdutf::result r = simdutf::base64_to_binary(base64.data(), base64.size(), buffer.data());
if(r.error) {
// We have some error, r.count tells you where the error was encountered in the input if
// the error is INVALID_BASE64_CHARACTER. If the error is BASE64_INPUT_REMAINDER, then
// a single valid base64 character remained, and r.count contains the number of bytes decoded.
} else {
buffer.resize(r.count); // resize the buffer according to actual number of bytes
}

Let us consider a more interesting example. Take the following strings: " A A ", " A A G A / v 8 ", " A A G A / v 8 = ", " A A G A / v 8 = = ". They are all valid WHATWG base64 inputs, except for the last one. The first string decodes to a single byte value (0) while the second and third decode to the byte sequence 0, 0x1, 0x80, 0xfe, 0xff.

{C++}
std::vector<std::string> sources = {
" A A ", " A A G A / v 8 ", " A A G A / v 8 = ", " A A G A / v 8 = = "};
std::vector<std::vector<uint8_t>> expected = {
{0}, {0, 0x1, 0x80, 0xfe, 0xff}, {0, 0x1, 0x80, 0xfe, 0xff}, {}}; // last one is in error
for(size_t i = 0; i < sources.size(); i++) {
const std::string &source = sources[i];
std::cout << "source: '" << source << "'" << std::endl;
// allocate enough memory for the maximal binary length
std::vector<uint8_t> buffer(simdutf::maximal_binary_length_from_base64(
source.data(), source.size()));
// convert to binary and check for errors
simdutf::result r = simdutf::base64_to_binary(
source.data(), source.size(), (char*)buffer.data());
if(r.error != simdutf::error_code::SUCCESS) {
// We have that expected[i].empty().
std::cout << "output: error" << std::endl;
} else {
buffer.resize(r.count); // in case of success, r.count contains the output length
// We have that buffer == expected[i]
std::cout << "output: " << r.count << " bytes" << std::endl;
}
}

This code should print the following:

source: ' A A '
output: 1 bytes
source: ' A A G A / v 8 '
output: 5 bytes
source: ' A A G A / v 8 = '
output: 5 bytes
source: ' A A G A / v 8 = = '
output: error

As you can see, the result is as expected.

In some instances, you may want to limit the size of the output further when decoding base64. For this purpose, you may use the base64_to_binary_safe functions. The functions may also be useful if you seek to decode the input into segments having a maximal capacity.

{C++}
size_t len = 72; // for simplicity we chose len divisible by 3
std::vector<char> base64(len, 'a'); // we want to decode 'aaaaa....'
std::vector<char> back((len + 3) / 4 * 3);
size_t limited_length = back.size() / 2; // Intentionally too small
// We proceed to decode half:
simdutf::result r = simdutf::base64_to_binary_safe(
base64.data(), base64.size(), back.data(), limited_length);
assert(r.error == simdutf::error_code::OUTPUT_BUFFER_TOO_SMALL);
// We decoded r.count base64 8-bit units to limited_length bytes
// Now let us decode the rest !!!
//
// We have read up to r.count in the input buffer and we have
// produced limited_length bytes.
//
size_t input_index = r.count;
size_t limited_length2 = back.size();
r = simdutf::base64_to_binary_safe(base64.data() + input_index,
base64.size() - input_index,
back.data(), limited_length2);
assert(r.error == simdutf::error_code::SUCCESS);
// We decoded r.count base64 8-bit units to limited_length2 bytes
// We are done
assert(limited_length2 + limited_length == (len + 3) / 4 * 3);

We can repeat our previous examples with the various spaced strings using base64_to_binary_safe. It works much the same except that the convention for the content of result.count differs. The output size is stored by reference in the output length parameter.

std::vector<std::string> sources = {
" A A ", " A A G A / v 8 ", " A A G A / v 8 = ", " A A G A / v 8 = = "};
std::vector<std::vector<uint8_t>> expected = {
{0}, {0, 0x1, 0x80, 0xfe, 0xff}, {0, 0x1, 0x80, 0xfe, 0xff}, {}}; // last one is in error
for(size_t i = 0; i < sources.size(); i++) {
const std::string &source = sources[i];
std::cout << "source: '" << source << "'" << std::endl;
// allocate enough memory for the maximal binary length
std::vector<uint8_t> buffer(simdutf::maximal_binary_length_from_base64(
source.data(), source.size()));
// convert to binary and check for errors
size_t output_length = buffer.size();
simdutf::result r = simdutf::base64_to_binary_safe(
source.data(), source.size(), (char*)buffer.data(), output_length);
if(r.error != simdutf::error_code::SUCCESS) {
// We have expected[i].empty()
std::cout << "output: error" << std::endl;
} else {
buffer.resize(output_length); // in case of success, output_length contains the output length
// We have buffer == expected[i])
std::cout << "output: " << output_length << " bytes" << std::endl;
std::cout << "input (consumed): " << r.count << " bytes" << std::endl;
}

This code should output the following:

source: ' A A '
output: 1 bytes
input (consumed): 8 bytes
source: ' A A G A / v 8 '
output: 5 bytes
input (consumed): 23 bytes
source: ' A A G A / v 8 = '
output: 5 bytes
input (consumed): 26 bytes
source: ' A A G A / v 8 = = '
output: error

See our function specifications for more details.

In other instances, you may receive your base64 inputs in 16-bit units (e.g., from UTF-16 strings): we have function overloads for these cases as well.

Some users may want to decode the base64 inputs in chunks, especially when doing file or networking programming. These users should see tools/fastbase64.cpp, a command-line utility designed for as an example. It reads and writes base64 files using chunks of at most a few tens of kilobytes.

We support two conventions: base64_default and base64_url:

  • The default (base64_default) includes the characters + and / as part of its alphabet. It also pads the output with the padding character (=) so that the output is divisible by 4. Thus, we have that the string "Hello, World!" is encoded to "SGVsbG8sIFdvcmxkIQ==" with an expression such as simdutf::binary_to_base64(source, size, out, simdutf::base64_default). When using the default, you can omit the option parameter for simplicity: simdutf::binary_to_base64(source, size, out, buffer.data()). When decoding, white space characters are omitted as per the WHATWG forgiving-base64 standard. Further, if padding characters are present at the end of the stream, there must be no more than two, and if there are any, the total number of characters (excluding spaces but including padding characters) must be divisible by four.
  • The URL convention (base64_url) uses the characters - and _ as part of its alphabet. It does not pad its output. Thus, we have that the string "Hello, World!" is encoded to "SGVsbG8sIFdvcmxkIQ". To specify the URL convention, you can pass the appropriate option to our decoding and encoding functions: e.g., simdutf::base64_to_binary(source, size, out, simdutf::base64_url).

Thus we follow the convention of systems such as the Node or Bun JavaScript runtimes with respect to padding. The default base64 uses padding whereas the URL variant does not.

> console.log(Buffer.from("Hello World").toString('base64'));
SGVsbG8gV29ybGQ=
undefined
> console.log(Buffer.from("Hello World").toString('base64url'));
SGVsbG8gV29ybGQ

This is justified as per RFC 4648:

The pad character "=" is typically percent-encoded when used in an URI, but if the data length is known implicitly, this can be avoided by skipping the padding; see section 3.2.

Nevertheless, some users may want to use padding with the URL variant and omit it with the default variant. These users can 'reverse' the convention by using simdutf::base64_url | simdutf::base64_reverse_padding or simdutf::base64_default | simdutf::base64_reverse_padding. For greater convenience, you may use simdutf::base64_default_no_padding and simdutf::base64_url_with_padding, as shorthands.

When decoding, by default we use a loose approach: the padding character may be omitted. Advanced users may use the last_chunk_options parameter to use either a strict approach, where precise padding must be used or an error is generated, or the stop_before_partial option which simply discards leftover base64 characters when the padding is not appropriate. The stop_before_partial option might be useful for streaming: given a stream of base64 characters over the network, you may want to be able to decode them without first waiting for the whole stream to come in. The strict approach is useful if you want to have one-to-one correspondance between the base64 code and the binary data. In the defaut setting is used (last_chunk_handling_options::loose), then "ZXhhZg==", "ZXhhZg", "ZXhhZh==" all decode to the same binary content. If last_chunk_options is set to last_chunk_handling_options::strict, then decoding "ZXhhZg==" succeeds, but decoding "ZXhhZg" fails with simdutf::error_code::BASE64_INPUT_REMAINDER while "ZXhhZh==" fails with simdutf::error_code::BASE64_EXTRA_BITS.

The specification of our base64 functions is as follows:

{C++}
// base64_options are used to specify the base64 encoding options.
using base64_options = uint64_t;
enum : base64_options {
base64_default = 0, /* standard base64 format (with padding) */
base64_url = 1, /* base64url format (no padding) */
base64_reverse_padding = 2, /* modifier for base64_default and base64_url */
base64_default_no_padding = base64_default | base64_reverse_padding, /* standard base64 format without padding */
base64_url_with_padding = base64_url | base64_reverse_padding, /* base64url with padding */
};
// last_chunk_handling_options are used to specify the handling of the last
// chunk in base64 decoding.
// https://tc39.es/proposal-arraybuffer-base64/spec/#sec-frombase64
enum last_chunk_handling_options : uint64_t {
loose = 0, /* standard base64 format, decode partial final chunk */
strict = 1, /* error when the last chunk is partial, 2 or 3 chars, and unpadded, or non-zero bit padding */
stop_before_partial = 2, /* if the last chunk is partial (2 or 3 chars), ignore it (no error) */
};
/**
* Provide the maximal binary length in bytes given the base64 input.
* In general, if the input contains ASCII spaces, the result will be less than
* the maximum length.
*
* @param input the base64 input to process
* @param length the length of the base64 input in bytes
* @return maximal number of binary bytes
*/
simdutf_warn_unused size_t maximal_binary_length_from_base64(const char * input, size_t length) noexcept;
/**
* Provide the maximal binary length in bytes given the base64 input.
* In general, if the input contains ASCII spaces, the result will be less than
* the maximum length.
*
* @param input the base64 input to process, in ASCII stored as 16-bit units
* @param length the length of the base64 input in 16-bit units
* @return maximal number of binary bytes
*/
simdutf_warn_unused size_t maximal_binary_length_from_base64(const char16_t * input, size_t length) noexcept;
/**
* Convert a base64 input to a binary output.
*
* This function follows the WHATWG forgiving-base64 format, which means that it
* will ignore any ASCII spaces in the input. You may provide a padded input
* (with one or two equal signs at the end) or an unpadded input (without any
* equal signs at the end).
*
* See https://infra.spec.whatwg.org/#forgiving-base64-decode
*
* This function will fail in case of invalid input. When last_chunk_options = loose,
* there are two possible reasons for failure: the input contains a number of
* base64 characters that when divided by 4, leaves a single remainder character
* (BASE64_INPUT_REMAINDER), or the input contains a character that is not a
* valid base64 character (INVALID_BASE64_CHARACTER).
*
* When the error is INVALID_BASE64_CHARACTER, r.count contains the index in the
* input where the invalid character was found. When the error is
* BASE64_INPUT_REMAINDER, then r.count contains the number of bytes decoded.
*
* The default option (simdutf::base64_default) expects the characters `+` and
* `/` as part of its alphabet. The URL option (simdutf::base64_url) expects the
* characters `-` and `_` as part of its alphabet.
*
* The padding (`=`) is validated if present. There may be at most two padding
* characters at the end of the input. If there are any padding characters, the
* total number of characters (excluding spaces but including padding
* characters) must be divisible by four.
*
* You should call this function with a buffer that is at least
* maximal_binary_length_from_base64(input, length) bytes long. If you fail to
* provide that much space, the function may cause a buffer overflow.
*
* Advanced users may want to taylor how the last chunk is handled. By default,
* we use a loose (forgiving) approach but we also support a strict approach
* as well as a stop_before_partial approach, as per the following proposal:
*
* https://tc39.es/proposal-arraybuffer-base64/spec/#sec-frombase64
*
* @param input the base64 string to process
* @param length the length of the string in bytes
* @param output the pointer to buffer that can hold the conversion
* result (should be at least maximal_binary_length_from_base64(input, length)
* bytes long).
* @param options the base64 options to use, usually base64_default or
* base64_url, and base64_default by default.
* @param last_chunk_options the last chunk handling options,
* last_chunk_handling_options::loose by default
* but can also be last_chunk_handling_options::strict or
* last_chunk_handling_options::stop_before_partial.
* @return a result pair struct (of type simdutf::result containing the two
* fields error and count) with an error code and either position of the error
* (in the input in bytes) if any, or the number of bytes written if successful.
*/
simdutf_warn_unused result
base64_to_binary(const char *input, size_t length, char *output,
base64_options options = base64_default,
last_chunk_handling_options last_chunk_options = loose) noexcept;
/**
* Provide the base64 length in bytes given the length of a binary input.
*
* @param length the length of the input in bytes
* @parem options the base64 options to use, can be base64_default or base64_url, is base64_default by default.
* @return number of base64 bytes
*/
simdutf_warn_unused size_t base64_length_from_binary(size_t length, base64_options options = base64_default) noexcept;
/**
* Convert a binary input to a base64 output.
*
* The default option (simdutf::base64_default) uses the characters `+` and `/` as part of its alphabet.
* Further, it adds padding (`=`) at the end of the output to ensure that the output length is a multiple of four.
*
* The URL option (simdutf::base64_url) uses the characters `-` and `_` as part of its alphabet. No padding
* is added at the end of the output.
*
* This function always succeeds.
*
* @param input the binary to process
* @param length the length of the input in bytes
* @param output the pointer to buffer that can hold the conversion result (should be at least base64_length_from_binary(length) bytes long)
* @param options the base64 options to use, can be base64_default or base64_url, is base64_default by default.
* @return number of written bytes, will be equal to base64_length_from_binary(length, options)
*/
size_t binary_to_base64(const char * input, size_t length, char* output, base64_options options = base64_default) noexcept;
/**
* Convert a base64 input to a binary output.
*
* This function follows the WHATWG forgiving-base64 format, which means that it will
* ignore any ASCII spaces in the input. You may provide a padded input (with one or two
* equal signs at the end) or an unpadded input (without any equal signs at the end).
*
* See https://infra.spec.whatwg.org/#forgiving-base64-decode
*
* This function will fail in case of invalid input. When last_chunk_options = loose,
* there are two possible reasons for failure: the input contains a number of
* base64 characters that when divided by 4, leaves a single remainder character
* (BASE64_INPUT_REMAINDER), or the input contains a character that is not a
* valid base64 character (INVALID_BASE64_CHARACTER).
*
* When the error is INVALID_BASE64_CHARACTER, r.count contains the index in the input
* where the invalid character was found. When the error is BASE64_INPUT_REMAINDER, then
* r.count contains the number of bytes decoded.
*
* You should call this function with a buffer that is at least maximal_binary_length_from_utf6_base64(input, length) bytes long.
* If you fail to provide that much space, the function may cause a buffer overflow.
*
* Advanced users may want to taylor how the last chunk is handled. By default,
* we use a loose (forgiving) approach but we also support a strict approach
* as well as a stop_before_partial approach, as per the following proposal:
*
* https://tc39.es/proposal-arraybuffer-base64/spec/#sec-frombase64
*
* @param input the base64 string to process, in ASCII stored as 16-bit units
* @param length the length of the string in 16-bit units
* @param output the pointer to buffer that can hold the conversion result (should be at least maximal_binary_length_from_base64(input, length) bytes long).
* @param options the base64 options to use, can be base64_default or base64_url, is base64_default by default.
* @param last_chunk_options the last chunk handling options,
* last_chunk_handling_options::loose by default
* but can also be last_chunk_handling_options::strict or
* last_chunk_handling_options::stop_before_partial.
* @return a result pair struct (of type simdutf::result containing the two fields error and count) with an error code and either position of the INVALID_BASE64_CHARACTER error (in the input in units) if any, or the number of bytes written if successful.
*/
simdutf_warn_unused result base64_to_binary(const char16_t * input, size_t length, char* output, base64_options options = base64_default, last_chunk_handling_options last_chunk_options =
last_chunk_handling_options::loose) noexcept;
/**
* Convert a base64 input to a binary output.
*
* This function follows the WHATWG forgiving-base64 format, which means that it
* will ignore any ASCII spaces in the input. You may provide a padded input
* (with one or two equal signs at the end) or an unpadded input (without any
* equal signs at the end).
*
* See https://infra.spec.whatwg.org/#forgiving-base64-decode
*
* This function will fail in case of invalid input. When last_chunk_options = loose,
* there are three possible reasons for failure: the input contains a number of base64
* characters that when divided by 4, leaves a single remainder character
* (BASE64_INPUT_REMAINDER), the input contains a character that is not a valid
* base64 character (INVALID_BASE64_CHARACTER), or the output buffer is too
* small (OUTPUT_BUFFER_TOO_SMALL).
*
* When OUTPUT_BUFFER_TOO_SMALL, we return both the number of bytes written
* and the number of units processed, see description of the parameters and
* returned value.
*
* When the error is INVALID_BASE64_CHARACTER, r.count contains the index in the
* input where the invalid character was found. When the error is
* BASE64_INPUT_REMAINDER, then r.count contains the number of bytes decoded.
*
* The default option (simdutf::base64_default) expects the characters `+` and
* `/` as part of its alphabet. The URL option (simdutf::base64_url) expects the
* characters `-` and `_` as part of its alphabet.
*
* The padding (`=`) is validated if present. There may be at most two padding
* characters at the end of the input. If there are any padding characters, the
* total number of characters (excluding spaces but including padding
* characters) must be divisible by four.
*
* The INVALID_BASE64_CHARACTER cases are considered fatal and you are expected
* to discard the output.
*
* Advanced users may want to taylor how the last chunk is handled. By default,
* we use a loose (forgiving) approach but we also support a strict approach
* as well as a stop_before_partial approach, as per the following proposal:
*
* https://tc39.es/proposal-arraybuffer-base64/spec/#sec-frombase64
*
* @param input the base64 string to process, in ASCII stored as 8-bit
* or 16-bit units
* @param length the length of the string in 8-bit or 16-bit units.
* @param output the pointer to buffer that can hold the conversion
* result.
* @param outlen the number of bytes that can be written in the output
* buffer. Upon return, it is modified to reflect how many bytes were written.
* @param options the base64 options to use, can be base64_default or
* base64_url, is base64_default by default.
* @param last_chunk_options the last chunk handling options,
* last_chunk_handling_options::loose by default
* but can also be last_chunk_handling_options::strict or
* last_chunk_handling_options::stop_before_partial.
* @return a result pair struct (of type simdutf::result containing the two
* fields error and count) with an error code and position of the
* INVALID_BASE64_CHARACTER error (in the input in units) if any, or the number
* of units processed if successful.
*/
simdutf_warn_unused result base64_to_binary_safe(const char * input, size_t length, char* output, size_t& outlen, base64_options options = base64_default,
last_chunk_handling_options last_chunk_options = loose) noexcept;
simdutf_warn_unused result base64_to_binary_safe(const char16_t * input, size_t length, char* output, size_t& outlen, base64_options options = base64_default,
last_chunk_handling_options last_chunk_options = loose) noexcept;

The sutf command-line tool

We also provide a command-line tool which can be build as follows:

cmake -B build && cmake --build build --target sutf

This command builds the executable in ./build/tool/ under most platforms. The sutf tool enables the user to easily transcode files from one encoding to another directly from the command line. The usage is similar to iconv (see sutf --help for more details). The sutf command-line tool relies on the simdutf library functions for fast transcoding of supported formats (UTF-8, UTF-16LE, UTF-16BE and UTF-32). If iconv is found on the system and simdutf does not support a conversion, the sutf tool falls back on iconv: a message lets the user know if iconv is available during compilation. The following is an example of transcoding two input files to an output file, from UTF-8 to UTF-16LE:

sutf -f UTF-8 -t UTF-16LE -o output_file.txt first_input_file.txt second_input_file.txt

Manual implementation selection

When compiling the llibrary for x64 processors, we build several implementations of each functions. At runtime, the best implementation is picked automatically. Advanced users may want to pick a particular implementation, thus bypassing our runtime detection. It is possible and even relatively convenient to do so. The following C++ program checks all the available implementation, and selects one as the default:

#include "simdutf.h"
#include <cstdlib>
#include <iostream>
#include <string>
int main() {
// This is just a demonstration, not actual testing required.
std::string source = "La vie est belle.";
std::string chosen_implementation;
for (auto &implementation : simdutf::get_available_implementations()) {
if (!implementation->supported_by_runtime_system()) {
continue;
}
bool validutf8 = implementation->validate_utf8(source.c_str(), source.size());
if (!validutf8) {
return EXIT_FAILURE;
}
std::cout << implementation->name() << ": " << implementation->description()
<< std::endl;
chosen_implementation = implementation->name();
}
auto my_implementation =
simdutf::get_available_implementations()[chosen_implementation];
if (!my_implementation) {
return EXIT_FAILURE;
}
if (!my_implementation->supported_by_runtime_system()) {
return EXIT_FAILURE;
}
simdutf::get_active_implementation() = my_implementation;
bool validutf8 = simdutf::validate_utf8(source.c_str(), source.size());
if (!validutf8) {
return EXIT_FAILURE;
}
if (simdutf::get_active_implementation()->name() != chosen_implementation) {
return EXIT_FAILURE;
}
std::cout << "I have manually selected: " << simdutf::get_active_implementation()->name() << std::endl;
return EXIT_SUCCESS;
}

Thread safety

We built simdutf with thread safety in mind. The simdutf library is single-threaded throughout. The CPU detection, which runs the first time parsing is attempted and switches to the fastest parser for your CPU, is transparent and thread-safe. Our runtime dispatching is based on global objects that are instantiated at the beginning of the main thread and may be discarded at the end of the main thread. If you have multiple threads running and some threads use the library while the main thread is cleaning up ressources, you may encounter issues. If you expect such problems, you may consider using std::quick_exit.

References

License

This code is made available under the Apache License 2.0 as well as the MIT license. As a user, you can pick the license you prefer.

We include a few competitive solutions under the benchmarks/competition directory. They are provided for research purposes only.